VIDEO GAME REVIEW: BULLETSTORM

Amidst the fears of gas oil shortage in the UK I ventured to the video games stoe and came across the new game Bulletstorm. Bulletstorm was released on February 22 in the United States and on February 25 in the United Kingdom. This video game falls into the first-person shooter genre and has been developed by People Can Fly and Epic Games. Electronic Arts is its publisher and Valve (Stream) and Microsoft (Games For Windows Marketplace) are its distributors. Adrian Chmielarz, Cliff Bleszinski and Tanya Jessen are the producers, while Adrian Chmielarz also designed the game. The sound composers are Michał Cielecki and Krzysztof Wierzynkiewicz and the entire package was written by Rick Remender. It uses Microsoft Windows, PlayStation 3 and Xbox 360 platforms.
This video game can be played either in single person or multiplayer modes. It has a long list of minimum computer requirements and a shorter list of recommended requirements in order to be able to enjoy this game – besides the basics of a broadband internet connection, DVD Rom Drive, a mouse and a keyboard.
In a nutshell, Bulletstorm has a futuristic setting in the 26th century on a planet called Stygia, complete with meat-eating greenery, mutant tribesmen, huge monsters and assorted criminals. The main players in the game are the baddies Grayson Hunt, a space pirate and his sidekick Ishi Sato who do battle with the goodies, General Sarrano and his forces.
Each player has a vast arsenal of weapons at his disposal and Bulletstorm make good use of “skillshots”, which are various maniacal ways of disposing of one’s enemies in return for points – the higher the value, the more weapons are released and the better the upgrade. The armoury has virtually unlimited tools of destruction, also used in creative ways.
To date reception has been positive and Bulletstorm has received very high ratings.
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